Wednesday 21 October 2009

Drawing The Quads














This is the next stage in drawing my face. After importing the image into 3D studio max and putting them onto a plane, I have now begun drawing the outlines of the quads.

To do this I used the line tool and snap to vertex to join the points of the quads up. This took a while to get right and I didn't strictly follow the lines I already drew on the image because it wasn't 100% accurate. The next stage was to make them into polygons so you can see the face in a basic 3D model.

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