Wednesday 21 October 2009

Horizontal Side Alignment














Once I had the face as a poly model, I had to create the other side of my face. This was done by using the symmetry modifier. This basically lets you mirror your face from a point you decide, and copies all the details from that side. If you make changes to the original side, it will also still copy that over to the other side.

The next step I took was to pull the face out from the side, and to begin joining the points up to the points which I had drawn on the image of my face. This was quite easy but took a long time to get exactly right because every edge had to be smooth, to get to looking how it should.

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